LEGACY SPORTS CO-ED 3 on 3 BASKETBALL is the newest addition to the LEGACY SPORTS family, scheduled for its inaugural campaign in 2019. Played with 3 players per side, one hoop, half-court, with more space to make moves, make passes, and get more touches, you may find yourself one of the growing numbers that have made 3 on 3 basketball the largest urban team sport in the world! With the ability 3 on 3 has to help players learn basic basketball movements as well as the excitement and speed of play, 3 on 3 could be the future of the sport of basketball. You can play with friends, family, coworkers, or sign up as a “free agent” and be placed on a team, giving you a special opportunity to meet new people and make new friends. Whichever the case, you will have the opportunity to play a growing sport, make connections, strengthen friendships or build new friendships and have a blast while doing so! Games are played at Prairie High School and the age of eligibility is high school freshman and older. There will be 2 male players and 1 female player on the court for each team. One player ticket entitles you to 2 games each Sunday afternoon for 5 weeks, a reversible micro-mesh team tank-top, and eligibility for the end-of-season team and individual awards and recognition. Doubleheaders will be played on March 31, April 7, April 14, April 28, and May 5, for a total of 10 games. It’s time to “Just Play!”.
3 on 3 COED Division Rules
“Consider first honesty, sportsmanship, and fair play. Value integrity, participation, and connections above winning”.
PLAYING THE GAME
[Rule 1] Each team on the floor will consist of three (3) players, two (2) male players and one (1) female player. All games must begin and end with at least two (2) players [if only two players, at least one (1) must be female]. Minimum roster age is high school or older. Unlimited substitutions are allowed during a game as long as they legally / correctly enter the game.
[Rule 2] A game is played to the duration of 25 minutes, with a running clock. If the game is tied when time has elapsed the Sudden Winner Rule will be in play, meaning the team with possession of the ball keeps possession and the next point determines the winner.
[Rule 3] Each team is allowed ONE 30-SECOND TIME OUT per game.
[Rule 4] Clock will stop in the event of an injury.
[Rule 5] Possession after a made basket will alternate to team who was on defense; no “make it, take it”.
[Rule 6] A standard field goal will be scored as two (2) points, field goals from behind the 3-point arc will be scored as three (3) points, and free throws will be scored as one (1) point.
POSSESSION AND “CHECKING IN THE BALL”
[Rule 7] A coin toss determines first possession with the Alternate Possession Rule in effect after coin toss (including for jump balls). Both teams must have a representative available and near court they will play on for a coin toss 15 minutes prior to their game time or they automatically lose the toss. Either a league official or someone appointed by league official (most likely court monitor) must adjudicate the toss and result is recorded by a league official.
[Rule 8] The ball must be taken behind the designated 3-point arc on any change of possession (defensive rebound, made basket, “air ball” recovered by defense, turnover or steal, ball out of bounds resulting in change of possession).
[Rule 9] A legal “take back” is defined as both feet and the ball being entirely behind the 3-point arc. Penalty for improper “take back” is a turnover/loss of possession and a warning; second offense and after results in a technical foul.
[Rule 10] The ball must be “checked” by a member of the team on defense at the top of the key after a made basket or a dead ball change of possession. Once the ball is “checked” by a member of the team on defense and returned to the member of the on offense, offensive player must pass ball in; dribbling ball in or shooting the ball will result in a turnover.
FOULS AND VIOLATIONS
[Rule 11] A league official [two (2) if possible – one (1) for every two (2) courts] will be available for communication of infractions and to answer questions regarding league rules. A COURT MONITOR (another team’s captain or “league approved” alternate) will be assigned to each court. They will monitor score, time clock, possession arrow for jump balls.
[Rule 12] A team captain may ask the COURT MONITOR to settle disputes, whether it be “trash talk”/language violations, questionable calls, unsportsmanlike behavior from players or fans, or physically “rough” play. If a captain asks for a COURT MONITOR to rule on a situation, that decision is FINAL – any further discussion will result in a technical foul.
[Rule 13] If a player is fouled while shooting and does not score the basket, the offensive team will shoot one free throw. If a player is fouled while shooting and scores the basket, in addition to the basket, player receives a free throw.
[Rule 14] When a team commits their 5th team foul (and each foul thereafter), if the basket was made, it counts. If the basket was missed, the player who was fouled will shoot a free throw that will count as one point if made. If the free throw is missed, the offensive team retains possession.
[Rule 15] TECHNICAL, INTENTIONAL AND FLAGRANT FOULS: Non-offending team will select a player on the court to shoot a two (2) free throws. Make or miss, non-offending team maintains possession.
END of GAME | FINAL SECONDS
[Rule 16] The clock will stop on every whistle, out of bounds, break in action in the final 30-seconds of the game. The clock will begin once possession is gained-in-bounds from the entry/first pass.
[Rule 17] Any player/team may be removed from the game or tournament at the discretion of the court monitor for abusive behavior, flagrant fouls or rough play.
[Rule 18] Any player involved in fighting or continuous misconduct during the game (including abusive behavior toward the court monitor) must meet with the Coordinator of Intramural Sports.
[Rule 19] Prior to the game, players must check-in at the information table with the Gymnasium Supervisor on duty
[Rule 20] NO TOBACCO OR ALCOHOL ALLOWED inside the venue or in the parking lot. This is a high school campus and as such has rules and regulations regarding tobacco and alcohol, including chewing tobacco.
[Rule 21] Ejection’s: Any form of physical combat at any time during when on the venue property will result in immediate ejection of any players and/or fans involved with further action taken on an individual basis. The League Administrators may eject any player or bystander for inappropriate behavior at any time. It is the responsibility of the team captain to make sure ejected players leave the area. Ejected players must be out of sight and sound within one minute or a forfeit may be declared.
[Rule 22] All team members, coaches, and spectators are subject to sportsmanship rules as stated in the Sports Ministry Code of Ethics. Each team’s sportsmanship will be evaluated by League Administrators, Court Monitors, and Scorekeepers assigned to the game.
[Rule 23] All players must wear athletic shoes. Tennis/running shoes are permitted. Any shoes that make markings on the floor are prohibited. Boots and sandals are also prohibited.
[Rule 24] Players may not wear baseball style caps or other rigid headwear. Knit and stocking caps are permitted. Players may wear a headband no wider than two inches and made of non-abrasive cloth, elastic, fiber, soft leather, or rubber. Rubber or cloth elastic bands may be used to control hair.
[Rule 25] No jewelry may be worn. Jewelry must be removed before the participant will be allowed to participate. Medical alert bracelets are permitted but they must be taped down. Taping of all other jewelry is not permitted.
[Rule 26] When a player is bleeding, has an open wound, or an excessive amount of blood or fresh blood on his/her uniform the player will be directed to leave the game. The injured player is not to return until the bleeding has stopped, the wound is covered, and the bloody uniform is changed. League Administrators will determine when a player is eligible to return to play.
3 on 3 COED Division Schedule
PF: Points For; PA: Points Against